Repeated intro
What changed
0 fixes0 additions1 change0 removals
changedWe received good feedback during the weekend, and got immediately at it early on Monday to bring you this update. Mostly it involves minor bugfixing regarding the control reminders on some scenes, audio fixes and a couple quality of life changes with Trick management. Nothing that affects gameplay in any significant manner, but should make the experience smoother overall. We are also including the .NET Desktop Runtime with Windows builds after seeing some players need to download it separately. As usual, please let us know about any issues or suggestions you have. We might not be able to implement everything, but our goal is to keep on making Dungeon Trail better. Best of luck, guildmasters!
Dungeon Trail changes
changedWe received good feedback during the weekend, and got immediately at it early on Monday to bring you this update. Mostly it involves minor bugfixing regarding the control reminders on some scenes, audio fixes and a couple quality of life changes with Trick management. Nothing that affects gameplay in any significant manner, but should make the experience smoother overall. We are also including the .NET Desktop Runtime with Windows builds after seeing some players need to download it separately. As usual, please let us know about any issues or suggestions you have. We might not be able to implement everything, but our goal is to keep on making Dungeon Trail better. Best of luck, guildmasters!
We received good feedback during the weekend, and got immediately at it early on Monday to bring you this update. Mostly it involves minor bugfixing regarding the control reminders on some scenes, audio fixes and a couple quality of life changes with Trick management. Nothing that affects gameplay in any significant manner, but should make the experience smoother overall. We are also including the .NET Desktop Runtime with Windows builds after seeing some players need to download it separately. As usual, please let us know about any issues or suggestions you have. We might not be able to implement everything, but our goal is to keep on making Dungeon Trail better. Best of luck, guildmasters!