In this update7
Full notes
Full Dungeon Survivor update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Dungeon Survivor changes
A bunch of new sound effects have been added to the game, and a couple existing ones have been changed. This is just the beginning, some sounds added may get changed. More sounds are on the way. Not all sounds respect sound settings yet but will soon.
New Death Sounds:
player
boar
funguy
skeleton
goblin
slime
New Ambience:
canyons
caves
swamps
mushroom 'break room'
New Attack Sounds:
goblin
Other New Sounds:
player dodge
mushroom harvest
cooking food
Changed Sounds:
player slash and stab
player bow
tree fell
Other Changes and fixes:
bow attacks from player and skeleton now take .55 seconds to charge, up from .33 seconds
enemies will no longer continue attacking player on death
What's Next
More sound work - adding more sounds, tweaking sounds, adding settings
Continued balancing changes
Enemy behavior improvement
Lighting improvements (probably)
Localization
Source
Changelog.gg summarizes and formats this update. How we read updates.
