In this update4
Full notes
Full Dungeon Survivor update
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What changed
- Maps
- Gameplay
- UI and audio
Dungeon Survivor changes
Dungeon Updates:
Added rugs and crates to make the rooms more interesting * Moved some traps around, added a few, removed a few * Guaranteed to find 1 large or 2 small chests in the final room of each map in the dungeon area
Other Improvements:
Mouse aim will now automatically enable when no controller is detected * Mouse aim will now automatically disable when a controller is detected
Bug Fixes:
fixed an issue causing some chests not to spawn in the dungeon * fixed an issue causing enemies to spawn to close to the player during the boss fight
What's Next:
Missing SFX * UI/UX improvements * Enemy improvements * Continued balancing changes * Localization
Source
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