In this update7
Full notes
Full Dungeon Survivor update
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What changed
- Balance
- Gameplay
- Fixes
- UI and audio
Dungeon Survivor changes
Attack recipes:
Pinning Arrow, Piercing Arrow, and Stab can now level up!
After collecting 3 books of the same attack recipe's, they will advance to level 2.
These level 2 attacks will be slightly more powerful.
Piercing Arrow II will do additional damage on hit and travel through an additional enemy when leveled up.
Pinning Arrow II has increased range and will deal additional damage
Stab II has reduced cooldown and will do additional damage
Buff recipes:
Speed, Evasion, Armour, can now reach level 5!
Levels 1-3 each require 1 book
Level 4 requires an additional 3 books
Level 5 requires an additional 4 books (10 books total for level 5)
Buffs have been rebalanced with levels 4 and 5
Balance Changes:
Dodge speed capped to the Speed III dodge velocity - meaning Speed IV and V only affect base walking speed
Armour I now decreases damage by 20% (up from 15%)
Armour III now decreased damage by 40% (down from 50%)
Evasion I now increases evasion by 15% (up from 10%)
Evasion II now increases evasion by 20% (up from 15%)
Other Changes and Bug Fixes:
Stats gained from food (such as health and nutrition) now cap at 35
Sword attacks now show the sword further from the player to better communicate the actual attack range
Fixed an issue where making recipes would only consume the first ingredient. Making a recipe will now consume all listed ingredients
Fixed an issue with decoration ending up in play area and/or chopped off in bonus cave levels after the boss
Added additional mushrooms and enemies to bonus levels
What's Next:
Improvements to lighting and level decoration in dungeon area
Mouse and keyboard support
Enemy behavior improvement
Continued balancing changes
Missing SFX
Localization
Source
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