Full notes
Full DUNGEON SLASHER update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- UI and audio
- Balance
- Fixes
- Store
DUNGEON SLASHER changes
Challenge the endless Dungeon!
A ver0.771.2 hotfix update is scheduled to take place.
We will proceed with the update as soon as the review is complete.
ver0.771.2 Hotfix Update Notice
Missing content from ver0.770.0 update notice
Improvements
Bug Fixes
1. Missing content from ver0.770.0 update notice
By logging into the game every day and completing a 7-day Attendance Check, you can obtain various rewards along with Gems.
This is a Permanent Event, and you can participate and Receive All rewards at any time via the Event Hub located at the top right of the game lobby.
2. Improvements
UI
Improved the issue where frame rates dropped significantly when opening the Mission popup.
a weapon
Fixed the tooltip for the Dragonian weapon 'Inferno Resonator' Passive Effect.
※ Added descriptions regarding Mana Cost decrease and Max Mana.
3. Bug Fixes
Gameplay
Fixed an issue where the character would not properly return to Stealth state after taking damage through NPC Interact while in Stealth.
Fixed an issue on PC where the set frame rate was ignored and instead followed the monitor's refresh rate.
Codex
Fixed an issue where the NPC 'Ancient Records' was not registered in the Codex even after being encountered.
Fixed an issue where 'Mad Bomber' and 'Notorious Bomber' were not discovered in the Codex when the 'History's Worst Bomber' Collection was activated.
Nana's Shop
Fixed an issue where the availability for Purchase of certain items was being processed abnormally.
Event Hub
Fixed the tooltip text of the Attendance Check Event banner to "Steam Launch Celebration Attendance Check".
Fixed an issue where the Settlement Pass was displayed as the Challenge Pass.
Fixed an issue where 0 Gem could be obtained when clicking Receive All in the Settlement Pass.
Fixed an issue where New Warrior Missions would disappear after the period expired.
Character
Fixed an issue where the Dragonian Jognote could maintain Invincible continuously by casting Weapon Skill without consuming Mana while using the Sword.
Fixed an issue where, in certain situations, the Attack processing was not completed normally when using Weapon Skill while the High Roller was using The Pair, making subsequent Weapon Skill use impossible.
Fixed an issue where the Soul Eater's weapon ability "Consume 1 Soul to use while ignoring Cooldown" was not functioning.
Fixed the bottom Cooldown Display to show the Soul Eater's Soul stacks.
Fixed an issue where the Weapon Purchased button in the Preset was displayed even when not Retained the Yandel weapon.
※ Please refrain from attempting to purchase through this button, as the item may not be provided and only Gems may be deducted.
Fixed an issue where the Dragonian Flame Orb Projectile exceeded the Max Projectile distance.
Artifact
Fixed the text for 'Cursed Fingernail' and 'Scribe's Astronomical Chart' to match their actual functions.
Terminology Unification
In the Modify Description of 'Curse Enhancement I' for 'Poison Stigma', "Poison Skill Damage" has been corrected to "Toxin Skill Damage".
Boss
Fixed an issue where the Boss's hard pattern would execute in Normal Mode after playing Challenge Mode Stage 6 or higher.
Thank you.
Source
Changelog.gg summarizes and formats this update. How we read updates.
