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Steam News19 December 20178y ago

v0.6.0

Iiiiiiiiiiit's - PATCH DAY! ************************************************** * LEADER BOARDS HAVE BEEN RESET * ************************************************** This is the final big update before we move into 1.0.

Full notes

Full Dungeon Rustlers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition5 changes2 removals
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
addedIiiiiiiiiiit's - PATCH DAY! ************************************************** * LEADER BOARDS HAVE BEEN RESET * ************************************************** This is the final big update before we move into 1.0. From this point on it's just bug fixes with the occasional tweak. The plan (for now) is to wait until Steam's holiday sale is complete, and then we'll move out of EA. Thanks to everyone for your support. As always, if you've got questions, suggestions, or bugs - let us know! Happy Rustling. ~Rob, Derrick, and Herb New Sparkles
changed"Ability Save - Ready" voice
changedVarried spawn portal colors
changedMage & Archer do more base damage
changedReduced some of the knight voice over frequencies
removedNo longer able to spawn on torches on level 46

Dungeon Rustlers changes

addedIiiiiiiiiiit's - PATCH DAY! ************************************************** * LEADER BOARDS HAVE BEEN RESET * ************************************************** This is the final big update before we move into 1.0. From this point on it's just bug fixes with the occasional tweak. The plan (for now) is to wait until Steam's holiday sale is complete, and then we'll move out of EA. Thanks to everyone for your support. As always, if you've got questions, suggestions, or bugs - let us know! Happy Rustling. ~Rob, Derrick, and Herb New Sparkles
changed"Ability Save - Ready" voice
changedVarried spawn portal colors
changedMage & Archer do more base damage
changedReduced some of the knight voice over frequencies

Iiiiiiiiiiit's - PATCH DAY! ************************************************** * LEADER BOARDS HAVE BEEN RESET * ************************************************** This is the final big update before we move into 1.0. From this point on it's just bug fixes with the occasional tweak. The plan (for now) is to wait until Steam's holiday sale is complete, and then we'll move out of EA. Thanks to everyone for your support. As always, if you've got questions, suggestions, or bugs - let us know! Happy Rustling. ~Rob, Derrick, and Herb New Sparkles

  • "Ability Save - Ready" voice

  • "Death Knight" flashy text on first DK encounter

  • Game ending

  • The Bandit - He'll steal your coins!

  • Varried spawn portal colors

  • ALL...50....LEVELS

  • Mage & Archer do more base damage

Spit-Shined Bug Fixes

  • Reduced some of the knight voice over frequencies

  • No longer able to spawn on torches on level 46

  • Bug fix for player dying during radial spawn

  • Fix for crash on level 45

  • Removed last 3 spawners on level 34

  • Game would hang on the load screen if the user was offline

  • Limit the number of times the DK shield hit notification pops up

Source

Steam News / 19 December 2017

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