Full notes
Full Dungeon Rustlers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Dungeon Rustlers changes
Here we go! With just one more major patch in the pipeline, Dungeon Rustlers is quickly approaching its 1.0 build. ****************************************************** *** LEADER BOARDS HAVE BEEN RESET *** ******************************************************
New Features
Playable up to level 47
Show the player's health bar over the player by hitting CTRL-H
New Tutorial Level Bug Fixes
Exhaustion bar took a second to go from grey to blue after it was already full.
Player could wedge into a wall if they were in a corner
Immune players would still get hit by the Lich spell
Player & enemy silhouettes would only draw the right-walking animation when behind an object.
As always - let us know if you've hit any bugs or have some suggestions on ways we can improve Dungeon Rustlers! p.s. Did you see the Dungeon Rustlers review by the folks over at EnomView? Stop by check it out!
Source
Changelog.gg summarizes and formats this update. How we read updates.
