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Steam News21 November 20178y ago

The Mage Update - v0.2.0

We're excited to release the second playable class for Dungeon Rustlers: The Mage! He's a fire-ball throwing machine who's an absolute wreaking ball once you've got all his abilities and minions upgraded. The downside?

Full notes

Full Dungeon Rustlers update

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What changed

1 fix0 additions0 changes0 removals
  • Fixes
fixedWe're excited to release the second playable class for Dungeon Rustlers: The Mage! He's a fire-ball throwing machine who's an absolute wreaking ball once you've got all his abilities and minions upgraded. The downside? He's squishy. With only 2 hit points, you'll find yourself staying far away from enemies instead of rushing in like you did with the knight. ============================================ ===> THE LEADER BOARDS HAVE BEEN RESET <=== ============================================ That means you've got a fresh chance at climbing to the number one spot in the ranking for both the Mage AND the Knight! In addition to adding the Mage, there are more changes in this build to check out. Read the full patch notes below. Happy Rustling! ~Rob, Derrick, & Herb Bug Fixes - Potential fix for crash due to bad video memory management - Fixed bad end-level portal spawn locations - Music no longer starts at the beginning of a level if it's been disabled - Level number not resetting to level 1 after finishing level 25 - Water bubble was not observing tiering logic Audio - New music on level 19 & 20 - Lowered frequency of some Knight voice cues UI Enhancements - "your best score" Countdown timer now just pulses level timer (doesn't render big numbers) - Stats and Leaderboard screens now support viewing different classes - Changed default cursor to be dagger - List boxes for scores now have functional buttons and obey keyboard & mouse scroll wheel actions Misc - New actors in the credits screen! - Added additional debug logic for when games get "stuck" - New enemy portal animation

Dungeon Rustlers changes

fixedWe're excited to release the second playable class for Dungeon Rustlers: The Mage! He's a fire-ball throwing machine who's an absolute wreaking ball once you've got all his abilities and minions upgraded. The downside? He's squishy. With only 2 hit points, you'll find yourself staying far away from enemies instead of rushing in like you did with the knight. ============================================ ===> THE LEADER BOARDS HAVE BEEN RESET <=== ============================================ That means you've got a fresh chance at climbing to the number one spot in the ranking for both the Mage AND the Knight! In addition to adding the Mage, there are more changes in this build to check out. Read the full patch notes below. Happy Rustling! ~Rob, Derrick, & Herb Bug Fixes - Potential fix for crash due to bad video memory management - Fixed bad end-level portal spawn locations - Music no longer starts at the beginning of a level if it's been disabled - Level number not resetting to level 1 after finishing level 25 - Water bubble was not observing tiering logic Audio - New music on level 19 & 20 - Lowered frequency of some Knight voice cues UI Enhancements - "your best score" Countdown timer now just pulses level timer (doesn't render big numbers) - Stats and Leaderboard screens now support viewing different classes - Changed default cursor to be dagger - List boxes for scores now have functional buttons and obey keyboard & mouse scroll wheel actions Misc - New actors in the credits screen! - Added additional debug logic for when games get "stuck" - New enemy portal animation

We're excited to release the second playable class for Dungeon Rustlers: The Mage! He's a fire-ball throwing machine who's an absolute wreaking ball once you've got all his abilities and minions upgraded. The downside? He's squishy. With only 2 hit points, you'll find yourself staying far away from enemies instead of rushing in like you did with the knight. ============================================ ===> THE LEADER BOARDS HAVE BEEN RESET <=== ============================================ That means you've got a fresh chance at climbing to the number one spot in the ranking for both the Mage AND the Knight! In addition to adding the Mage, there are more changes in this build to check out. Read the full patch notes below. Happy Rustling! ~Rob, Derrick, & Herb Bug Fixes - Potential fix for crash due to bad video memory management - Fixed bad end-level portal spawn locations - Music no longer starts at the beginning of a level if it's been disabled - Level number not resetting to level 1 after finishing level 25 - Water bubble was not observing tiering logic Audio - New music on level 19 & 20 - Lowered frequency of some Knight voice cues UI Enhancements - "your best score" Countdown timer now just pulses level timer (doesn't render big numbers) - Stats and Leaderboard screens now support viewing different classes - Changed default cursor to be dagger - List boxes for scores now have functional buttons and obey keyboard & mouse scroll wheel actions Misc - New actors in the credits screen! - Added additional debug logic for when games get "stuck" - New enemy portal animation

Source

Steam News / 21 November 2017

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