Full notes
Full Dungeon Rush update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Maps
- Gameplay
- Balance
- UI and audio
Dungeon Rush changes
Thank you all so much for your valuable feedback! I’ve made numerous optimizations and adjustments to the demo, along with adding more playable content for you to enjoy.
Update Details:
- New Area AddedUnlocked Floor 3 featuring a brand-new map, new enemy types, and an exciting Boss fight!
Improved In-Game Tutorials: Enhanced onboarding to ensure a smoother gameplay experience.
- Balance AdjustmentsSlightly increased the health (HP) of certain enemies to offer a better challenge.
Anvil Cap: Forging weapons at the Anvil is now limited to 3 times per run.
Guaranteed Drops: Chests in the first level will now guaranteed drop a Bomb.
- UI FixesResolved several UI display issues.
- Audio FixFixed a bug where the ending music played incorrectly.
Once again, a huge thank you to everyone who played the demo and shared their thoughts. I will do my best to keep improving and refining the game!
Source
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