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Steam News30 September 20223y ago

Devlog - Light and Shadow Update

September Devlog Summer is over, now everyone is back from Holidays. I was working on Dungeon Run relentlessly. I had a long list of things to add to the next release and I want to keep you in the loop.

Full notes

Full Dungeon Run update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions0 changes0 removals
  • Gameplay
  • Maps
addedSeptember DevlogSummer is over, now everyone is back from Holidays. I was working on Dungeon Run relentlessly. I had a long list of things to add to the next release and I want to keep you in the loop. So, I will keep updating you about my progress with regular devlogs.
addedLight and Shadow UpdateOne group of them added dynamic lighting, full day light cycle, with lights and shadow, pitch dark dungeons and post processing to create a much better atmosphere for the run. I also implemented an awesome AI pathfinding for the flying mobs like the wasps. they will respect the terrain and hunt you down mercilessly. I have doubled the variation of the randomly generated tile sets which creates more interesting terrain. I have added one new dungeon area and 3 new monsters. A lot of bug fixes and performance enchantments. Many many Achievements are also included.
addedStory and Bosses UpdateThe other group of things I'm working on are the four new player characters which I'd shown you before and a witty story with fully voiced cutscenes and many more bosses to defeat. New monsters and new buildings and backgrounds.

September Devlog

Summer is over, now everyone is back from Holidays. I was working on Dungeon Run relentlessly. I had a long list of things to add to the next release and I want to keep you in the loop. So, I will keep updating you about my progress with regular devlogs.

Light and Shadow Update

One group of them added dynamic lighting, full day light cycle, with lights and shadow, pitch dark dungeons and post processing to create a much better atmosphere for the run. I also implemented an awesome AI pathfinding for the flying mobs like the wasps. they will respect the terrain and hunt you down mercilessly. I have doubled the variation of the randomly generated tile sets which creates more interesting terrain. I have added one new dungeon area and 3 new monsters. A lot of bug fixes and performance enchantments. Many many Achievements are also included.

Dynamic lighting:

Day and Night Cycle:

Story and Bosses Update

The other group of things I'm working on are the four new player characters which I'd shown you before and a witty story with fully voiced cutscenes and many more bosses to defeat. New monsters and new buildings and backgrounds.

Status

I was originally planning to release both of the above updates as one giant update, but I am getting close to finishing the Light and Shadow update. While the Story and Boss Update needs more time. I don't see why I would not release the Light and Shadow Update earlier. So you can expect it as soon as it ready.

Happy Gaming!

Source

Steam News / 30 September 2022

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