In this update4
Full notes
Full DUNGEON RAZE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- Security
- Fixes
DUNGEON RAZE changes
New Features
Added Time Attack Mode.
Gameplay & Control Improvements
To prevent accidental game exits, the ESC key function has been changed from "Exit Game" to "Pause Menu".
Added Volume Balance Settings.
The continue confirmation phase has been removed, and Auto-Continue has been implemented.
Changed Mini-map and Dungeon Destruction Rate to be always displayed.
Balance Adjustments
In Endless Dungeon, an unintended infinite farming exploit was possible.
To address this, Barrier Crystal drops from Giant Guard Robot LV3 have been removed. We apologize for this nerf.
Slightly increased the size of Destruction Magic.
Reduced the cooldown of Destruction Magic and added Auto-Charge.
Other Fixes
Fixed minor bugs and issues.
Thank you for your continued support of DUNGEON RAZE!
Source
Changelog.gg summarizes and formats this update. How we read updates.
