In this update3
Full notes
Full Dungeon of the ENDLESS™ update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey there, Here it is at last: the First Aid Kit update. We apologise for the slight delay, but we're hoping you'll enjoy this update for Dungeon of the Endless. The recent changes should improve your overall experience with new resolution options, key binding, small multiplayer improvements (chat in the game over/victory screens, regional filter, cross platform sessions), a first version of an auto-save feature, some balancing, bug fixes and so on. This update also fixes the issues with the Endless Legend Emperor pack, with the Refreezerator pod and the Kreyang hero.
What changed
- Gameplay
- Performance
- Maps
- Balance
- Fixes
- UI and audio
Dungeon of the ENDLESS™ changes
RELEASE NOTES [1.0.23]
Improvements
Unlocked Founder heroes by default: Josh 'Ntello (DotE Founder) and Kreyang (EL Founder/Emperor)
Added new resolution system in option panel
Added windowed mode in option panel
Added ability to rebind keys
Added Heroes groups shortcut with Ctrl + 0-9 (therefore allowing you to change your hero hotkeys)
Added first version of Auto-Save feature in case of crashes (solo mode) [WIP, doesn’t work if a crash occurs during elevator phase]
Added three G2G achievements (also renamed the achievement "Unbeatable Duo" to "Members Only")
Enabled cross platform multiplayer (Windows & Mac OS). Lobbies hosted by a player with a different public folder & files (modded version, or different OS) will be shown in gold.
Added regional filters in the lobby
Added chat in game over and victory panels
Added module build cost in the research panel
Improved Abandon game confirmation dialog
Improved some hero / monster / module animations
Improved Merchant on the tactical map (colour shows currency)
Improved projectile heights
Improved monsters placement to reduce overlapping
Balancing
Increased self-destruction Delay of Kamikaze mobs with now a random interval
Reduced Kamikaze mobs spawn and zone damages on modules
Increased Kamikaze mobs damage zone on other monsters
Removed Keeper monster in the Library
Changed Pro Modules Stele with multiplicative effect
Changed Bad Company skill effect (addition instead of percentage)
Bugfix
Fixed Endless Legend Emperor pack unlocks (Kreyang hero and Refreezerator pod)
Fixed some issues with items duplicating and Merchant
Fixed several issues with multiplayer
Fixed several issues with environments and lights (rooms too dark)
Fixed disappearance of the crystal carrier in the high score panel
Fixed typos in dialogue and localisation keys
Fixed Drill pod unlock (required to reach floor 24 and not 25)
Fixed Ken not respawning in Refreezerator
Fixed hero reappearance after dismissing them
Fixed the album resolution in 4:3 (now stretched though)
Fixed some issues with singleplayer game save: you can now retrieve it after playing a multiplayer game
Please note several known issues are still being worked on, and those include:
The multiplayer issues require a lot of testing
The auto-save feature
it's a first version for now and we plan on improving it, but it should prevent save losses in most cases.
Piece of advice
remember to save and from time to time restart the game on Steam if you often get crashes. We're still working on the performance as well.
Lobbies listed in "gold": in case you want to report an issue, don't forget to mention if you were in this case (modified public folder or cross platform multiplayer)
Have a nice weekend, ~Amplitude Studios
Source
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