Full notes
Full Dungeon of the ENDLESS™ update
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Repeated intro
Hello everyone, We are very glad to make this announcement today: we have reached the Beta of Dungeon of the Endless! What does this mean? It means that we are pretty much “feature complete” for the final release of DotE, for the Single Player mode . Indeed, the current game experience should be similar to the one you will receive in the final version, but obviously more balanced and improved! Please note that we intend to have a 4 player co-op Beta very soon. In the meantime, our VIP players already started testing it but it’s only a first version for now, so we would like to make sure we can improve it a little bit before making it available to all of you. To celebrate the Beta of DotE, you will finally be able to purchase the Founder Pack Upgrade , that includes the unique Library ship and Josh 'Ntello hero, Endless Space coupons, and the Founder Pack badge for our forum. You will only be able to pick up the Founder Pack Upgrade during the Beta: once we announce and reach the final release, it will be too late!
Also, the game (both editions
Pixel and Founder pack) will keep the 25% Alpha discount until the end of the Steam Summer Sales before changing into the usual 10% Beta discount . Anyway, we’re really excited (and quite stressed out – if only you could see the shadows under our eyes) for this release: we are bringing some really cool additions and hope you will enjoy them. Besides other additions, improvements, some balancing and bug fixing, this new version includes the implementation of new game modes thanks to the spaceships you will be able to unlock through special achievements.
From Alpha to Beta
what have we achieved?
What changed
- Store
- Gameplay
- Fixes
Dungeon of the ENDLESS™ changes
MORE OF EVERYTHING: more doors, floors, monsters, heroes, items, modules and surprises
HEROES: the ability to choose your starting heroes and use powerful skills to survive this hell
SCIENCE: use Science to build and level-up modules and make those monsters cry
- NEW GAME MODESyou can now unlock new starting spaceships to discover completely new game modes
IMPROVED CONTROLS: we worked on a refined game system and controls requested by the community
- NEW TRACKSwe have added two brand new awesome FlybyNo music tracks
The Spaceships We implemented a new game option: the ability to choose the crashed spaceship you will start the game with. You can unlock a new spaceship by earning special achievements (two different possibilities for each spaceship – Steam achievements will be available later) and will be able to select it in the configuration panel at the start of a new game. A Spaceship is not only a visual skin of the first room: indeed, it comes with special gameplay effects, a starting package (a defined number of heroes, resources, items, modules etc.), a new design of Crystal, and a new order of floor environments. Each spaceship is like a mode and should bring some diversity to your game experience! /!\ Warnings:
The new spaceship balancing is still WIP
For technical and optimisations reasons, we have entirely recoded the sprites manager of the game (animation system): it was a very big task with a lot of repercussions. We think that we have fixed most of them, but there could still be some graphical issues, so please accept our apologies in advance.
Source
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