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Steam News5 June 201412y ago

[0.7.10] Hot Fix

[0.7.10] Release Notes BUG FIX Swapping two different items will now give the correct amount for each statistics Heroes will keep abilities given by the level, even if the player equips and unequips an item with the sam

In this update2

Full notes

Full Dungeon of the ENDLESS™ update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions2 changes2 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Balance
changedBUG FIXSwapping two different items will now give the correct amount for each statistics
removedBUG FIXMerchants no longer disappear
fixedBUG FIXFixed the buy/sale system
fixedBUG FIXFixed the Pepper Spray tooltip
changedBALANCINGReduced the game difficulty: Slightly reduced number of mobs in waves Increased Food, Industry and Science basic incomes to 3 (used to be 2) Reduced attack power of Hurna Hunter Slightly increased the Wit of heroes Increased HP and defence of Elise “Too Easy” difficulty: reduced HP and attack power of mobs (remark: since the first easy mode appearance, the quantity of mobs is the same in the 2 modes, but weaker)
removedBALANCINGRemoved the artefact in the first room of the floor

Dungeon of the ENDLESS™ changes

changedSwapping two different items will now give the correct amount for each statistics
removedMerchants no longer disappear
fixedFixed the buy/sale system
fixedFixed the Pepper Spray tooltip
changedReduced the game difficulty: Slightly reduced number of mobs in waves Increased Food, Industry and Science basic incomes to 3 (used to be 2) Reduced attack power of Hurna Hunter Slightly increased the Wit of heroes Increased HP and defence of Elise “Too Easy” difficulty: reduced HP and attack power of mobs (remark: since the first easy mode appearance, the quantity of mobs is the same in the 2 modes, but weaker)

[0.7.10] Release Notes

BUG FIX

  • Swapping two different items will now give the correct amount for each statistics

  • Heroes will keep abilities given by the level, even if the player equips and unequips an item with the same abilities

  • Merchants no longer disappear

  • Fixed the buy/sale system

  • Fixed the Pepper Spray tooltip

BALANCING

  • Reduced the game difficulty:

    • Slightly reduced number of mobs in waves

    • Increased Food, Industry and Science basic incomes to 3 (used to be 2)

    • Reduced attack power of Hurna Hunter

    • Slightly increased the Wit of heroes

    • Increased HP and defence of Elise

    • “Too Easy” difficultyreduced HP and attack power of mobs (remark: since the first easy mode appearance, the quantity of mobs is the same in the 2 modes, but weaker)
  • Removed the artefact in the first room of the floor

Please note that the balancing is still WIP, thanks for your feedback! ~Amplitude Studios.

Source

Steam News / 5 June 2014

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