In this update2
Full notes
Full Dungeon of the ENDLESS™ update
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What changed
- Gameplay
- Fixes
- UI and audio
- Balance
Dungeon of the ENDLESS™ changes
[0.7.10] Release Notes
BUG FIX
Swapping two different items will now give the correct amount for each statistics
Heroes will keep abilities given by the level, even if the player equips and unequips an item with the same abilities
Merchants no longer disappear
Fixed the buy/sale system
Fixed the Pepper Spray tooltip
BALANCING
Reduced the game difficulty:
Slightly reduced number of mobs in waves
Increased Food, Industry and Science basic incomes to 3 (used to be 2)
Reduced attack power of Hurna Hunter
Slightly increased the Wit of heroes
Increased HP and defence of Elise
- “Too Easy” difficultyreduced HP and attack power of mobs (remark: since the first easy mode appearance, the quantity of mobs is the same in the 2 modes, but weaker)
Removed the artefact in the first room of the floor
Please note that the balancing is still WIP, thanks for your feedback! ~Amplitude Studios.
Source
Changelog.gg summarizes and formats this update. How we read updates.
