Full notes
Full Dungeon of the ENDLESS™ update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Balance
- UI and audio
Dungeon of the ENDLESS™ changes
Release Notes [0.4.7]
Fixed several issues with Cyrillic characters
Reduced the log files size
Fixed opened door count statistics value when loading a saved game
Improved start game panels (order, miss click)
Fixed hero selection menu icons positions
Fixed item loot notification panel: it was clickable even after fading out
Fixed a bug with Hydra and Zombie mobs: they wouldn’t be be
Removed target damage of Claymoar module (only area damage)
Added a SFX on the Claymoar module attack
Fixed the community items’ images: Kings’ Armour, Litsaber and Nano-Bros
Fixed several bugs with Cryo Capsule and Dust Factory
Fixed several bugs with Endless Artefacts
Fixed some rooms in the Necrophage environment
Fixed the “tab” hotkey when used during Crystal phase: you can press “tab” to focus on the carrier
Fixed toxic cloud during Crystal phase
Disabled room unpower while Crystal is unplugged
Fixed several exits on the same level bug
Fixed mobs appearing white when entering a room with a tear gas module
Source
Changelog.gg summarizes and formats this update. How we read updates.
