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Steam News11 December 201312y ago

[0.1.0] Alpha Release Notes

Playable content Form a team of heroes, equip them, and train them - 7 heroes are available Build defences in your dungeon - Ten modules (attack, defence, production) are available at the moment Random generation - Each

Full notes

Full Dungeon of the ENDLESS™ update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions4 changes0 removals
  • Compatibility
  • Balance
  • Gameplay
  • Maps
changedMissing content (Beta and release)
changedActive and passive skills for your heroes
changedTechnology Tree that will allow you to upgrade your modules with science
addedNew monsters
addedNew environments (Endless laboratory, different biomes etc.)
addedNew modules

Dungeon of the ENDLESS™ changes

  • Trainmap
changedMissing content (Beta and release)
changedActive and passive skills for your heroes
changedTechnology Tree that will allow you to upgrade your modules with science
addedNew monsters
addedNew environments (Endless laboratory, different biomes etc.)

Playable content

  • Form a team of heroes, equip them, and train them - 7 heroes are available

  • Build defences in your dungeon - Ten modules (attack, defence, production) are available at the moment

  • Random generation - Each dungeon is different and you have to manage your environment to survive

  • 46 items available

  • 7 monsters with different behaviours

  • Carry your crystal to the exit

  • Save & Quit system

Missing content (Beta and release)

  • Active and passive skills for your heroes

  • Technology Tree that will allow you to upgrade your modules with science

  • Meta progression and different game starts (heroes, ship, modules, skills etc.)

  • 30 heroes include the sevens of the Alpha

  • New monsters

  • New environments (Endless laboratory, different biomes etc.)

  • New modules

  • New items

  • Develop background and stories of each heroes

  • Tactical view

  • And much more to come!

Known issues

  • When you reload a save, some of your powered rooms might be unpowered when you continue your game

Game balancing is still work in progress, so let us know what you think!

Source

Steam News / 11 December 2013

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