Full notes
Full Dungeon of the ENDLESS™ update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Balance
- Gameplay
- Maps
Dungeon of the ENDLESS™ changes
- Trainmap
Playable content
Form a team of heroes, equip them, and train them - 7 heroes are available
Build defences in your dungeon - Ten modules (attack, defence, production) are available at the moment
Random generation - Each dungeon is different and you have to manage your environment to survive
46 items available
7 monsters with different behaviours
Carry your crystal to the exit
Save & Quit system
Missing content (Beta and release)
Active and passive skills for your heroes
Technology Tree that will allow you to upgrade your modules with science
Meta progression and different game starts (heroes, ship, modules, skills etc.)
30 heroes include the sevens of the Alpha
New monsters
New environments (Endless laboratory, different biomes etc.)
New modules
New items
Develop background and stories of each heroes
Tactical view
And much more to come!
Known issues
When you reload a save, some of your powered rooms might be unpowered when you continue your game
Game balancing is still work in progress, so let us know what you think!
Source
Changelog.gg summarizes and formats this update. How we read updates.
