What changed
1 fix2 additions1 change0 removals
addedNew Things
added# Two new chest Armors # Four new enemies making the endgame a bit tougher # Three new amulets # One new ring
changed# Increased stats on mid difficulty enemies (late cave, early crypt) # Items bought from vendor will now also be automatically equipped if there is room # You can now drag things from vendors directly to your equipment, unless you already have an equipped item, that item needs to be unequipped first
fixed# The key achievements did not unlock if you dragged them from the pedestal instead of clicking on them # Some rings had amulets as sprites, this is fixed now but it might make your current game have a few empty sprites for rings (just white squares)
Dungeon of Rikka changes
addedNew Things
added# Two new chest Armors # Four new enemies making the endgame a bit tougher # Three new amulets # One new ring
changed# Increased stats on mid difficulty enemies (late cave, early crypt) # Items bought from vendor will now also be automatically equipped if there is room # You can now drag things from vendors directly to your equipment, unless you already have an equipped item, that item needs to be unequipped first
fixed# The key achievements did not unlock if you dragged them from the pedestal instead of clicking on them # Some rings had amulets as sprites, this is fixed now but it might make your current game have a few empty sprites for rings (just white squares)
New Things
# Two new chest Armors # Four new enemies making the endgame a bit tougher # Three new amulets # One new ring
Changes
# Increased stats on mid difficulty enemies (late cave, early crypt) # Items bought from vendor will now also be automatically equipped if there is room # You can now drag things from vendors directly to your equipment, unless you already have an equipped item, that item needs to be unequipped first
Bugfixes
# The key achievements did not unlock if you dragged them from the pedestal instead of clicking on them # Some rings had amulets as sprites, this is fixed now but it might make your current game have a few empty sprites for rings (just white squares)