Full notes
Full Dungeon No Dungeon: Tyrant's Endgame update
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What changed
- Fixes
- Performance
- Maps
- Gameplay
Dungeon No Dungeon: Tyrant's Endgame changes
Fixes:
Fixed an issue where the combo achievement statistics were missing 1 count.
Fixed an issue where the Blood Knight's trample ability would attack its own teammates.
Fixed bugs in the current scouting mechanism.
Optimizations:
Optimized the automatic adaptation of the initial map size to accommodate the initial number of pieces, solving the problem of insufficient initial cells.
Optimized the movement distance of level 2 unit pieces and resource pieces to 2 cells.
Additions:
Added a one-click reshuffle function in Incarnation mode, which can be used during the victory stage of battles.
Added a frame rate limiting feature in the system settings.
Source
Changelog.gg summarizes and formats this update. How we read updates.
