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Steam News21 June 20215y ago

Update Log 06.21.2021

Hello, Dungeon Warriors! We are still working hard to make new content and finally entering the final stage, which is expected to be officially released within one month.

In this update2

Full notes

Full Dungeon No Dungeon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes10 additions11 changes0 removals
  • Maps
  • Gameplay
  • Fixes
  • Balance
  • UI and audio
  • Performance
addedWe are still working hard to make new content and finally entering the final stage, which is expected to be officially released within one month. Although we have only four people, we have not stopped for a moment. Thank you again for your patience!
addedNew content coming soon:
addedNew levels
addedNew maps
addedNew monsters
addedNew BOSS

Dungeon No Dungeon changes

addedWe are still working hard to make new content and finally entering the final stage, which is expected to be officially released within one month. Although we have only four people, we have not stopped for a moment. Thank you again for your patience!
addedNew content coming soon:
addedNew levels
addedNew maps
addedNew monsters

Hello, Dungeon Warriors!

We are still working hard to make new content and finally entering the final stage, which is expected to be officially released within one month. Although we have only four people, we have not stopped for a moment. Thank you again for your patience!

New content coming soon:

  • New levels

  • New maps

  • New monsters

  • New BOSS

  • New combat mechanism

  • New combat gameplay (faster combat, higher growth, stronger opponents)

----------------------------------------------------------------------------------------------------------------

Update Log

06.21.2021

  1. Added all-new accessories, not only the negative traits can be offset, but now the positive traits can finally be retained!

  2. Added combat tutorials

  3. Improved the value overflow of some monsters

  4. Improved the value overflow of some skills

  5. Improved the skill value of Reaper

  6. Redesigned the death determination mechanism of the second stage of Blood Knight (return to normal kill determination)

  7. Improved the skill value of Blood Knight

  8. Improved and compressed some art resources

  9. Improved the drop probability of some accessories

  10. Improved the display of the body parts

  11. Improved the acquisition of traits

  12. Improved the display of intrusion failure

  13. Improved the text of the minigames

  14. Fixed the display problem of the exhausted Blood Knight

  15. Fixed the display problem of victory

  16. Fixed the issue of selling equipped accessories

  17. Fixed the issue of self-explosive mushroom health

  18. Fixed an issue where some full-level skills could still be upgraded

  19. Fixed some buff bonus issues

  20. Fixed the display problem of the top button on the achievement interface

  21. Fixed the display problem of the tavern timer

  22. Fixed an issue where the blessing of the God of Fortune had no effect

  23. Fixed an issue that caused the game to crash when going through tutorials

  24. Fixed an error where the skills can be reset during the second and third stages of Blood Knight

  25. Fixed the bug that the map can still be closed and exited when the chess piece is moving

Source

Steam News / 21 June 2021

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