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Steam News13 April 20215y ago

Major Update 04.13.2021

Hello, Dungeon Warriors! Dungeon No Dungeon is still in the advanced optimization stage of the EA, and there is a certain distance from the finished version of our goal.

Full notes

Full Dungeon No Dungeon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes14 additions11 changes3 removals
  • Performance
  • Gameplay
  • Fixes
  • Events
  • Balance
  • UI and audio
changedDungeon No Dungeon is still in the advanced optimization stage of the EA, and there is a certain distance from the finished version of our goal. Of course, this is not only referred to the lack of content in the current version, but also includes changes to the entire numerical system, a lot of interface rework, many UI, effect, and UE improvements, etc.
changedWe will continue to update the above plan in the future. Although we only have four people, we will make every effort to make sure all the plans come true ASAP. Moreover, it is normal for the current version to have major changes in content, image, and design. We will do our best to protect your saves, but we also hope that you can understand that there may be changes and problems in the game in the future.
fixedSecondly, regarding the version progress, the update of new chapters, new bosses, and new characters is currently estimated to be completed within 2 to 3 months. Thank you for your patience! In addition, while making new content, we will also continue to update some reworked content, optimized experiences, and resolved problems of the game.
addedNew content coming soon:
addedTwo new chapters
addedAll-new monsters

Dungeon No Dungeon changes

changedDungeon No Dungeon is still in the advanced optimization stage of the EA, and there is a certain distance from the finished version of our goal. Of course, this is not only referred to the lack of content in the current version, but also includes changes to the entire numerical system, a lot of interface rework, many UI, effect, and UE improvements, etc.
changedWe will continue to update the above plan in the future. Although we only have four people, we will make every effort to make sure all the plans come true ASAP. Moreover, it is normal for the current version to have major changes in content, image, and design. We will do our best to protect your saves, but we also hope that you can understand that there may be changes and problems in the game in the future.
fixedSecondly, regarding the version progress, the update of new chapters, new bosses, and new characters is currently estimated to be completed within 2 to 3 months. Thank you for your patience! In addition, while making new content, we will also continue to update some reworked content, optimized experiences, and resolved problems of the game.
addedNew content coming soon:
addedTwo new chapters

Hello, Dungeon Warriors!

Dungeon No Dungeon is still in the advanced optimization stage of the EA, and there is a certain distance from the finished version of our goal. Of course, this is not only referred to the lack of content in the current version, but also includes changes to the entire numerical system, a lot of interface rework, many UI, effect, and UE improvements, etc.

We will continue to update the above plan in the future. Although we only have four people, we will make every effort to make sure all the plans come true ASAP. Moreover, it is normal for the current version to have major changes in content, image, and design. We will do our best to protect your saves, but we also hope that you can understand that there may be changes and problems in the game in the future.

Secondly, regarding the version progress, the update of new chapters, new bosses, and new characters is currently estimated to be completed within 2 to 3 months. Thank you for your patience! In addition, while making new content, we will also continue to update some reworked content, optimized experiences, and resolved problems of the game.

New content coming soon:

  • Two new chapters

  • All-new monsters

  • All-new bosses

  • All-new battle mechanism

  • All-new system

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Today, we released a new dungeon currency – Dungeon Gold and Mysterious Magic Crystal.

  1. Remake the economic system:

  • Redesigned the entire economic cycle

  • Redesigned all prices

  • Redesigned all drops

  • Redesigned all rewards

  • Unified currency – Dungeon Gold

  • Canceled silver and copper

We will continue to optimize and improve and strive to make a smoother experience as soon as possible.

  1. Remake the body part system:

  • Redesigned the body part panel

  • Redesigned the display of body part hit chance

  • Redesigned the body part hit chance

  • Redesigned the distribution ratio of body part values

  • Redesigned the character display panel in battle

We will continue to adjust to further enhance the importance of choosing the right body part in the battle.

  1. Added all-new accessories, and now the negative traits can finally be offset!

  1. Remake the Barn:

  • Redesigned the interface

  • Redesigned the sales process

  • Redesigned the buttons

  • Added item preview interface

  • Added item lock function

  1. Some consumables have been enhanced, and now you can finally kick bosses without fear!

Other updates:

  1. Redesigned battle drops

  2. Redesigned EXP and Leveling

  3. Unified all currency positions and display format

  4. Unified the size, position, and form of all close key (X)

  5. Improved the rewards of some random events

  6. Improved random events – minigames’ rewards

  7. Added the paid reset function of minigame – Treasure Hunt, Astral Barrier

  8. Removed minigame – Treasure Escape, Jewel Blitz

  9. Removed the opening remarks (black screen)

  10. Removed the battle preparation interface

  11. Added quality classified function to the temporary backpack

  12. Added “Unlearned” to skills that have not been obtained

  13. Added green path as a reminder for where to go next

  14. Speed up the animation of random events – the lottery machine

  15. Fixed an issue where some skill upgrades were incorrectly displayed

  16. Fixed an issue where a decimal point would appear in random events

  17. Fixed the issue that the automatic refresh of Sunset Tavern would have a negative number

Source

Steam News / 13 April 2021

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