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Steam News29 March 20242y ago

Version 1.0.5

This update includes an overhaul for the games lighting system. Since 2 dimensional lights in Unity games typically light everything regardless of z-axis positioning, in previous versions of the game lights placed on a

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What changed

0 fixes0 additions2 changes0 removals
  • Maps
changedWith this update I figured out how to limit the lights to only lighting up the map layer they are placed on, allowing for better scene lighting.
changedUnfortunately for very large maps with lots of layers the shadows cast by walls will sometimes only work on a few layers at a time, so your shadows may not look right. This is something I will work to fix.

This update includes an overhaul for the games lighting system.

Since 2 dimensional lights in Unity games typically light everything regardless of z-axis positioning, in previous versions of the game lights placed on a specific layer would light up every layer of objects above and below that layer.

With this update I figured out how to limit the lights to only lighting up the map layer they are placed on, allowing for better scene lighting.

Unfortunately for very large maps with lots of layers the shadows cast by walls will sometimes only work on a few layers at a time, so your shadows may not look right. This is something I will work to fix.

Source

Steam News / 29 March 2024

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