Full notes
Full Dungeon League update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings all stars Some of you got to try out this patch at the recent Pax Aus convention and we are now happy to push it live! First key feature is the new All Star! Lady Meow has entered the Dungeon League. She slices she dices, she kills all the mices... Or something like that. She is fast, has a deadly returning fan and can grappling hook away in a moments notice. Something horrible has been growing in the dark... monster champions can now be found in the dungeon. These baddies have boosted stats and random abilities. To celebrate their release we have added a new quest mode, Slayer, where the team to kill the most Champions will claim the round! Gauntlet has undergone a significant transformation where it is now infinite! Grab your friends and see how far you can make it down. We have even added a new score system so you can compare how well you are doing to others. Be sure to post screen captures of your best effort! The full patch notes are contained below, and as always be sure to leave us any feedback in the comments below or in the discussion topic on the forums. Happy Dungeoning! Christopher
What changed
- Gameplay
- Balance
- Workshop
- Fixes
Dungeon League changes
Patch Notes 1.8
New All Star!
Lady Meow has entered the Dungeon League
Fast melee character
Nine Lives - evade incoming damage
Pounce - A deadly dash that bounces between enemies
Death Fan - Throw a deadly fan that returns to you
Kitty Hook - Shoot out a grappling hook and damage enemies as you travel
Champions!
Deadly monster champions have entered the Dungeon League
These nasty creepers have buffed stats and random abilities
New Quest - Slayer
Be the team to kill the most Monster Champions
Gauntlet
Gauntlet is now infinite!
A score system has now been added
A breakdown of your score is shown in the Post death screen
All Stars
Extra armour given to all melee characters (Reginald, Cosmos, Helga)
All Abilities have been stripped of item buffs (except Recharge)
Abilities are no longer base stat dependant, they rely entirely on ranks
Albert
Horn Beam now converts minions permanently, ranks increase the number you can control and the stat boost they receive.
Cosmos
Holy Hammer damage reduced but hammers now daze targets
Items
Damage bonuses have been removed from most items
Damage Text
Damage text has been removed in order to clean up the screen chaos a bit. This will become an option in the finished product.
Bugs
Fixed bug where stats were not showing correctly in Dugout
Source
Changelog.gg summarizes and formats this update. How we read updates.
