Full notes
Full Dungeon League update
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Repeated intro
Greetings All Stars, It's been a while since we released a Dungeon League update - as we move closer to launch we decided that to make Dunegon League the best it can be, we really needed to implement some form of Online Multiplayer. So as a result, a complete code overhaul was needed, which essentially pushed us back to the the start of the project again. I'm happy to report that the development is now back on track, and as a result, let this be the unofficial announcement that Online Multiplayer is on its way! But enough about that, let's take a look at the newest update! Meet Helga, the angriest All Star to enter the Dungeon league. This Barbarian would even give Conan a run for his money in an arm wrestle! Inspire your team mates with her War Cry, or decimate the enemy in a Whirlwind of axes! She's brutal on the field, and if she gets too close, she will crush you like a worm. Hot tip for ranged players, keep Helga at bay at all costs. Distance is the key! Achebit has also thrown in a number of bug fixes and balance changes to the existing characters, a couple of new monsters, and some brand new items for you to explore. So grab some controllers, get your friends over, and check out the latest additions to the game! Christopher and Ed have taken the time to record a video outlining the features of the new patch and talk strategy and builds surrounding Helga. Please check out the video below! https://www.youtube.com/watch?v=ehQ8sjdm-HI Steve - Community Manager
What changed
- Balance
- Gameplay
- Fixes
- UI and audio
- Store
Dungeon League changes
Dungeon League Update 1.7 Patch Notes
Characters
Helga
New All Star! Helga the Barbarian has entered the Dungeon League
Cosmos
Wrath now travels faster
Drake
Fixed a bug where Firewall would not spawn correctly
Drastically increased Firewall duration to 6/8/10/12 from 3/3.5/4/4.5
Albert
Fixed a bug where Friendzone would not refresh the control timer of monsters you already control
Fixed a bug where Bubble deflections would not award you the kill
Gameplay
Local Lobby
A new screen for organising players and teams has been added
All Star selection is now structured via a randomised order with turn based picks
Randomly picking an All Star (Press Y) now has a scrolling effect
Dungeon
Spear Traps now have sounds when they extend and retract
Less torches spawn in rooms that have lit objectives
Less torches spawn overall (darker dungeons mwuhahaha)
Items and gold drop more often (you’re welcome)
Monsters
New Monster! Rat
New Monster! Zombie
Dugout
A 60 second timer has been added to the Dugout screen
Shop
Bribe price decreased to 2 gold and increases by 2 with each use
Shop now only sells tier 3 items after the second round
Mechanics
Damage, Armour and Health have been globally scaled for more control
Lifesteal has been added. Gain a percent of your damage back as health!
Respawn time in CTF reduced by 1 second
Items
New Item! Blood Stone: Lifesteal 3%
New Item! Vampiric Cloak: Lifesteal 6%
New Item! Hunger: Lifesteal 9%
New Item! Kite Shield: +Block +Armour +Health
Items have globally had their price reduced
Many items now confer more than one bonus
Short Sword re-added
Source
Changelog.gg summarizes and formats this update. How we read updates.
