Full notes
Full Dungeon Island update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Bug fixes - Fixed volume level not loading in the main menu - Fixed lag issue due to many entities spawn - Fixed duplication bug when picking up objects and inventory was full - Fixed issue with wooden ceiling not stacking correctly in the inventory - Fixed sudden input lock when leaving - entering game in particular situations - Fixed pause menu overlapping with other interfaces - Fixed opening inventory from pause menu - Fixed losing crafting ingredients and output craft when inventory is full - Fixed inventory full issues Additions & Tweaks - Added alert message when inventory is full - Added opacity to equip inventory - Expanded equip inventory from 2 to 5 - Added numbers under equip inventory's slots to show duration of tools and quantity of objects - Improved some descriptions and titles - Added red/green color to recipes that you can/can't craft - Added Button "craft all" to recipes - Added text to recipes that shows how many output items do you have in inventory - Improved UI scale and position (Health bar, Hunger bar, buttons and equip bar) - Improved camera zoom (increased zoom out) - Added button "collect all" that allows you to collect all objects on the ground - Added shortcut buttons to items in the equip inventory 1,2,3,4,5
Source
Changelog.gg summarizes and formats this update. How we read updates.
