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Steam News19 April 20188y ago

Update (v1.1)

This patch contains the following changes. Oculus support There is now official Oculus support for Dungeon Escape VR. Tested by myself on a rift setup. If there are any issues please let me know.

Full notes

Full Dungeon Escape VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • UI and audio
changedEngine updateThe game has been updated to the latest engine version and now uses the VR expansion plugin. This brings some changes to some basic features. Objects now collide with the environment when moved by the player. This is to bring more immersion to the game.
addedReset buttonI have gotten reports that players have lost objects outside of the room or somewhere unreachable. You can now reset the room you are currently in. This will only replace movable objects that can be unreachable. Solved puzzles and placed cubes will stay solved.
addedResolution multiplierThere is a new graphics option to increase or decrease the resolution to let more players enjoy the game with different hardware specifications.
changedWhats next?There is an upcoming patch to change some gameplay elements. A lot of people are frustrated with the maze and buzz wire in the hard room so they will be replaced with more suitable puzzles as well and some minor improvements. In the meantime be sure to check out my other games. Temple of Aluxes and Spacescape. if you liked this game you will probably like them as well. As always if you have any feedback let me know and I will look into it.

This patch contains the following changes.

Oculus support

There is now official Oculus support for Dungeon Escape VR. Tested by myself on a rift setup. If there are any issues please let me know.

Engine update

The game has been updated to the latest engine version and now uses the VR expansion plugin. This brings some changes to some basic features. Objects now collide with the environment when moved by the player. This is to bring more immersion to the game.

Reset button

I have gotten reports that players have lost objects outside of the room or somewhere unreachable. You can now reset the room you are currently in. This will only replace movable objects that can be unreachable. Solved puzzles and placed cubes will stay solved.

Rotation on teleport option

Rotation on teleport is now a toggleable option. It's unchecked by default so if you want to be able to rotate with thumbstick or trackpad during teleport check this option.

Resolution multiplier

There is a new graphics option to increase or decrease the resolution to let more players enjoy the game with different hardware specifications.

Whats next?

There is an upcoming patch to change some gameplay elements. A lot of people are frustrated with the maze and buzz wire in the hard room so they will be replaced with more suitable puzzles as well and some minor improvements. In the meantime be sure to check out my other games. Temple of Aluxes and Spacescape. if you liked this game you will probably like them as well. As always if you have any feedback let me know and I will look into it.

Source

Steam News / 19 April 2018

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