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Steam News18 November 20241y ago

Dungeon Dev Update [2024/11/19]

Hello! We’ve implemented an update for Dungeon Dev to incorporate the diverse feedback from our players after the game’s release.

Full notes

Full Dungeon Dev update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello! We’ve implemented an update for Dungeon Dev to incorporate the diverse feedback from our players after the game’s release.

What changed

4 fixes1 addition2 changes0 removals
  • Gameplay
  • Maps
  • Fixes
addedEnhanced Cutscene EffectsWe’ve added more dynamic movements to the Demon Lord’s dialogue illustrations, making the cutscenes feel more engaging and lively.
changedStage Success and Failure EffectsTo clearly convey the conditions for failure, the Demon Lord will now deliver a brief comment whenever a player meets the failure criteria for a stage.
changedStage Success and Failure EffectsOf course, if you successfully design a dungeon, you’ll be met with well-deserved praise from the Demon Lord.
fixedBug FixesFixed a bug where a hero who dies while obtaining a healing potion could remain in a "dead yet targetable" state by monsters.
fixedBug FixesResolved an issue where multiple fire traps could overlap incorrectly.
fixedBug FixesFixed a bug where stage music would stop when the “Skip Seen Story” option was enabled on certain stages.

Here are the highlights of this update

Enhanced Cutscene Effects

We’ve added more dynamic movements to the Demon Lord’s dialogue illustrations, making the cutscenes feel more engaging and lively.

Stage Success and Failure Effects

To clearly convey the conditions for failure, the Demon Lord will now deliver a brief comment whenever a player meets the failure criteria for a stage.

Of course, if you successfully design a dungeon, you’ll be met with well-deserved praise from the Demon Lord.

Bug Fixes

  • Fixed a bug where a hero who dies while obtaining a healing potion could remain in a "dead yet targetable" state by monsters.

  • Resolved an issue where multiple fire traps could overlap incorrectly.

  • Fixed a bug where stage music would stop when the “Skip Seen Story” option was enabled on certain stages.

Thank you!

Source

Steam News / 18 November 2024

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