Full notes
Full Dungeon Croaker update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Compatibility
Dungeon Croaker changes
Dungeon Croaker (Formerly Penumbra Tower) has a new demo available to play right now! This new demo build completely revamps most of the major systems since the last demo back in February. These updates mainly focus on revamping the turn-based combat, new relics and upgrades, equipped weapons and a ranked leaderboard.
Demo 2 Changes:
Revamped combat system
New enemy multi-ability system
Removed multi-action turns from enemies
Updated demo boss fight
Revamped relic/item system
Relics can be upgraded
28 new relics
New corrupted relic types
Relic rarity weight
Weapon + spirit system
Player gains spirit on enemy kill
Weapons now cost spirit to use
New short sword weapon
New bomb sack weapon
Revamped grid generation system
Tile grids are now more dynamically shaped
Tile Map sprite sheet visual update for volcanic and forest environments
New desert room environment
Added steamworks leaderboard
New floor types:
New rest/upgrade room
New Corrupted room
Controller support added (no key-binding yet)
And some other stuff i probably forgot…
Source
Changelog.gg summarizes and formats this update. How we read updates.
