Full notes
Full Dungeon Crawler update
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Repeated intro
Greetings adventurers,
What changed
- Gameplay
- Balance
- Fixes
Dungeon Crawler changes
Just in time for launch, we cleared the list of minor last minute fixes, mainly on visual glitches.
PROGRESSION
XP progression was adjusted to baseline 100 and 200% increase to next level
COMBAT
Red Zombies are now using Claws attack (Melee) as intended
VISUALS
Combat banners now open/close correctly when mouse over quickly between mobs
Lose HP animation won't play for hero when mouse over from 2+ HP to 1 HP mobs
Small corrections on animations for dying mobs
Plinth focus markers have increased visibility
Ray rotation speed on loot corrected
Spell icons are now all visible
Good luck and safe travels! Keep in mind, death is not ultimate...
Jinxi Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
