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Steam News19 February 20224y ago

LAST MINUTE FIXES

Greetings adventurers, Just in time for launch, we cleared the list of minor last minute fixes, mainly on visual glitches.

Full notes

Full Dungeon Crawler update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings adventurers,

What changed

1 fix0 additions5 changes0 removals
  • Gameplay
  • Balance
  • Fixes
changedXP progression was adjusted to baseline 100 and 200% increase to next level
changedCombat banners now open/close correctly when mouse over quickly between mobs
changedLose HP animation won't play for hero when mouse over from 2+ HP to 1 HP mobs
changedPlinth focus markers have increased visibility
fixedRay rotation speed on loot corrected
changedSpell icons are now all visible

Dungeon Crawler changes

changedXP progression was adjusted to baseline 100 and 200% increase to next level
changedCombat banners now open/close correctly when mouse over quickly between mobs
changedLose HP animation won't play for hero when mouse over from 2+ HP to 1 HP mobs
changedPlinth focus markers have increased visibility
fixedRay rotation speed on loot corrected

Just in time for launch, we cleared the list of minor last minute fixes, mainly on visual glitches.

PROGRESSION

  • XP progression was adjusted to baseline 100 and 200% increase to next level

COMBAT

  • Red Zombies are now using Claws attack (Melee) as intended

VISUALS

  • Combat banners now open/close correctly when mouse over quickly between mobs

  • Lose HP animation won't play for hero when mouse over from 2+ HP to 1 HP mobs

  • Small corrections on animations for dying mobs

  • Plinth focus markers have increased visibility

  • Ray rotation speed on loot corrected

  • Spell icons are now all visible

Good luck and safe travels! Keep in mind, death is not ultimate...

  • Jinxi Games

Source

Steam News / 19 February 2022

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