What changed
0 fixes2 additions2 changes0 removals
changedIntroducing hardcore mode. In hardcore mode you will only have one life. The revive system with the earned death coins don't apply. In hardcore mode you will get double the amount of silver coins that you can spend in the main menu shop.
addedA new dungeon event has been added "Gold Break". If a gold break happens, golden enemies will spawn in great masses, which all of them drop gold coins.
changedEnemies now have new behaviours. Ranged enemies will now back up after they've made an attack. Some enemies will try to surround and flank you.
addedNew leaderboard section for the hardcore mode.
Dungeon Breaker changes
changedIntroducing hardcore mode. In hardcore mode you will only have one life. The revive system with the earned death coins don't apply. In hardcore mode you will get double the amount of silver coins that you can spend in the main menu shop.
addedA new dungeon event has been added "Gold Break". If a gold break happens, golden enemies will spawn in great masses, which all of them drop gold coins.
changedEnemies now have new behaviours. Ranged enemies will now back up after they've made an attack. Some enemies will try to surround and flank you.
addedNew leaderboard section for the hardcore mode.
With this update following changes have been made:
Introducing hardcore mode. In hardcore mode you will only have one life. The revive system with the earned death coins don't apply. In hardcore mode you will get double the amount of silver coins that you can spend in the main menu shop.
A new dungeon event has been added "Gold Break". If a gold break happens, golden enemies will spawn in great masses, which all of them drop gold coins.
Enemies now have new behaviours. Ranged enemies will now back up after they've made an attack. Some enemies will try to surround and flank you.
Coming soon: (next few days)