Full notes
Full Dungeon Antiqua 2 update
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What changed
- Balance
- Gameplay
- Fixes
Dungeon Antiqua 2 changes
The maximum HP/MP of enemies targeted by "Identify" will now be displayed.
When a confused character attacks an ally, the "Retaliate" skill will no longer activate.
The experience boost effect of the "ORDEAL RING" was mistakenly set to 4x and has been corrected to 2x.
Fixed a bug where if you changed jobs while equipped with an item that had the same effect as a specific skill, that skill would remain active and auto-equipment would occur.
Fixed a bug where after clearing the game, obtaining the third treasure in the "Blazewave Cave" would cause the mission display to remain visible.
Other minor bugs have been fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
