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Steam News21 December 20256mo ago

2025/12/21 Update

Auto-saving is now implemented when returning to the "Town". The auto-save location is a separate slot from the manual save slots, and only the most recent save data is stored.

Full notes

Full Dungeon Antiqua 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions0 changes0 removals
  • Fixes
fixedFixed a bug where the field BGM would not resume from the interruption point upon returning from battle in certain environments on the second playthrough or later.
fixedFixed a bug where the cursor would become uncontrollable when resuming the game after opening the game menu in specific situations.

Dungeon Antiqua 2 changes

fixedFixed a bug where the field BGM would not resume from the interruption point upon returning from battle in certain environments on the second playthrough or later.
fixedFixed a bug where the cursor would become uncontrollable when resuming the game after opening the game menu in specific situations.
  • Auto-saving is now implemented when returning to the "Town". The auto-save location is a separate slot from the manual save slots, and only the most recent save data is stored.

  • Drop items were not set for "Coyote", so they have now been set. (Currently, all monsters have drop items set.)

  • Fixed a bug where the field BGM would not resume from the interruption point upon returning from battle in certain environments on the second playthrough or later.

  • Fixed a bug where the cursor would become uncontrollable when resuming the game after opening the game menu in specific situations.

Source

Steam News / 21 December 2025

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