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Steam News25 September 20205y ago

Dev Log #4 - Added Non-linear Map & Updated Store Page & Demo is Coming Soon!

Hello There, I’m HuMoFish, the developer of “Dungeon and Puzzles”. We had redesigned the level selection scene. From monotonous linear level selection to the adventurous non-linear map! Let’s take a look!

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Full Dungeon and Puzzles update

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Repeated intro

Hello There,

What changed

0 fixes1 addition4 changes0 removals
  • Maps
  • Store
changedI’m HuMoFish, the developer of “Dungeon and Puzzles”. We had redesigned the level selection scene. From monotonous linear level selection to the adventurous non-linear map! Let’s take a look!
addedWe changed the level menu to a dungeon map, extending downward from the castle on the cover. The level is like a room, and when the level is cleared, the surrounding levels will be unlocked. Clear the level with an arrow mark can further unlock new areas. Even more, the map has some secret levels waiting for players to discover.
changedWe believe that changing to a non-linear map will make players feel more adventurous. You can choose what level you want to solve first. Go deep into the ground along with your play. If you can't pass a certain level, you still could try other levels. The game will not be completely impossible to proceed.
changedAdditionally, we update the whole information on the store page. The demo will be released soon! Please keep following us!
changedhttps://store.steampowered.com/app/1229060/

Dungeon and Puzzles changes

changedI’m HuMoFish, the developer of “Dungeon and Puzzles”. We had redesigned the level selection scene. From monotonous linear level selection to the adventurous non-linear map! Let’s take a look!
addedWe changed the level menu to a dungeon map, extending downward from the castle on the cover. The level is like a room, and when the level is cleared, the surrounding levels will be unlocked. Clear the level with an arrow mark can further unlock new areas. Even more, the map has some secret levels waiting for players to discover.
changedWe believe that changing to a non-linear map will make players feel more adventurous. You can choose what level you want to solve first. Go deep into the ground along with your play. If you can't pass a certain level, you still could try other levels. The game will not be completely impossible to proceed.
changedAdditionally, we update the whole information on the store page. The demo will be released soon! Please keep following us!
changedhttps://store.steampowered.com/app/1229060/

I’m HuMoFish, the developer of “Dungeon and Puzzles”. We had redesigned the level selection scene. From monotonous linear level selection to the adventurous non-linear map! Let’s take a look!

The original level menu is just a simple panel, displaying multiple level buttons at a time, and the next level can only be unlocked after the previous level is cleared. It looks ordinary and unsurprising. Furthermore, if the player can't solve the level, he is not able to play any other levels after it.

We changed the level menu to a dungeon map, extending downward from the castle on the cover. The level is like a room, and when the level is cleared, the surrounding levels will be unlocked. Clear the level with an arrow mark can further unlock new areas. Even more, the map has some secret levels waiting for players to discover.

We believe that changing to a non-linear map will make players feel more adventurous. You can choose what level you want to solve first. Go deep into the ground along with your play. If you can't pass a certain level, you still could try other levels. The game will not be completely impossible to proceed.

Additionally, we update the whole information on the store page. The demo will be released soon! Please keep following us!

Any ideas or suggestions are welcome!! please let us know!

See you next time! HuMoFish

https://store.steampowered.com/app/1229060/

Source

Steam News / 25 September 2020

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