Full notes
Full 地牢勇者(Dungeon & Heroes) update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Fixes
地牢勇者(Dungeon & Heroes) changes
Add automatic Settings panel. You can select rewards automatically, select random events automatically, use drugs and items automatically, etc. High degree of freedom with customizable hangup options.
Modified the mode to complete the game for 9 generations. After finishing the game, you can choose a handful of artefact with skills according to the score (the score is determined by the base difficulty, retreat number, defeat number, rune activation number and class activation number). When you complete the level, you will open a new circle. The class and rune data of the new circle will be cleared, and legacy items, soul powers and gold coins will be retained.
Each vocation increases base stats and growth rates.
When the game starts, a team of powerful heroes will be randomly generated to take care of new players.
Optimize some beginners' guidance.
After capturing a pet, the soul of the pet will be retained, but it cannot be replaced or removed. Pet Soul is now automatically cast during combat.
Fixed the bug that heritage attribute points would be cleared.
Other known bugs.
9.uploaded a new English translation.If you have any comments on this translation, please feel free to post them in the forum
Source
Changelog.gg summarizes and formats this update. How we read updates.
