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Steam News30 November 201510y ago

First update adds tons of changes

Hi all! The first iteration of the beta gave us tons of feedback. Here's the changelog - added sfx/music controls - you can now reassign your last used skill points - mansion moved one level further - added additional m

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Full Dungelot: Shattered Lands update

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What changed

0 fixes0 additions1 change0 removals
  • Balance
changedHi all! The first iteration of the beta gave us tons of feedback. Here's the changelog - added sfx/music controls - you can now reassign your last used skill points - mansion moved one level further - added additional messages when you got into the first dungeon - rebalanced prices - highlighted what and and can't be bought in the mansion - no more than 2 archers on levels now - progress indicator per dungeon - main thing is graves, places where you died previously now become their own spaces similar to taverns - gives you a random perma-increase when you reach it Please share feedback on the new experience

Dungelot: Shattered Lands changes

changedHi all! The first iteration of the beta gave us tons of feedback. Here's the changelog - added sfx/music controls - you can now reassign your last used skill points - mansion moved one level further - added additional messages when you got into the first dungeon - rebalanced prices - highlighted what and and can't be bought in the mansion - no more than 2 archers on levels now - progress indicator per dungeon - main thing is graves, places where you died previously now become their own spaces similar to taverns - gives you a random perma-increase when you reach it Please share feedback on the new experience

Hi all! The first iteration of the beta gave us tons of feedback. Here's the changelog - added sfx/music controls - you can now reassign your last used skill points - mansion moved one level further - added additional messages when you got into the first dungeon - rebalanced prices - highlighted what and and can't be bought in the mansion - no more than 2 archers on levels now - progress indicator per dungeon - main thing is graves, places where you died previously now become their own spaces similar to taverns - gives you a random perma-increase when you reach it Please share feedback on the new experience

Source

Steam News / 30 November 2015

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