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Full notes
Full Dunebound Tactics update
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What changed
- Workshop
- Balance
Dunebound Tactics changes
Sometimes you don’t need a sniper or a hammer-swinging maniac. Sometimes you just need a Marine—reliable, tactical, and always ready to control the flow of combat with a grin.
This gun-wielding class brings mid-range firepower, mid-health durability, and enough crowd control to make you feel like you’re always one step ahead. The Marine won’t top the damage charts, but in the right hands? Oh, they’ll win you the fight.
Skills
Displacement Shot It’s not just for laughs—this skill pushes enemies back, and if they hit something on the way (like a wall... or one of your Fire Pillars 👀), they take extra damage. It’s a positioning tool and a bonus damage dealer in one clean shot.
Flashbang This one’s for those crowded brawls—Area of Effect blind that makes enemies miss more. Works wonders when you’re surrounded or just want to give your brawlers a bit of breathing room.
Caravan Skill: Spray and Pray When you absolutely, positively need everything in front of you deleted—call in this AOE caravan attack. It’s not subtle, but it doesn’t have to be.
🛠️ Designer’s Note - Tasos : This one’s a personal favorite. The Displacement Shot → Fire Pillar combo is chef’s kiss—tactical, satisfying, and incredibly effective.
Whether you're pushing enemies into traps or blinding them before the real fight starts, the Marine has your back. Keep one in your squad—you’ll thank yourself later.
Source
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