Full notes
Full Dune: Awakening update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings Sleepers.
What changed
- Gameplay
- Server
- Balance
We have a large patch full of tweaks, fixes, and additions, including five new Landsraad missions! Thanks to those who sent in feedback and reports; we’ll continue to monitor those along with this patch.
:handshake: – denotes changes made based on player feedback.
Changes implemented during the Public Test Client testing are marked in blue.
For the list of known issues, please visit our Discord server or Steam discussion boards.
Highlights
Five new Landsraad missions across Hagga Basin and Smuggler’s Run!
Improved visibility during Coriolis build-up in Hagga Basin. Wind particles were removed, and the buildup duration was increased. For the final hour of the storm build-up, the fog density was decreased.
Made the cargo container heavier so that it is not easily pushed around by other vehicles.
Players are now pushed off ornithopters at higher speeds. Standing on a flying vehicle enabled unintended combat tactics, particularly in PvP. You can still stand on ornithopters at lower speeds.
The UNSTUCK menu feature will now work differently inside Overland map dungeons by teleporting the player to the start location. Outside of overland map dungeons the behavior will be the same as before - it will attempt to find the closest valid spot and teleport the player to that location.
Read full patch notes here.
Source
Changelog.gg summarizes and formats this update. How we read updates.
