Update log
Full Dune: Awakening update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello again, Sleepers!
Extracted changes
- Server
- Gameplay
- Performance
Come kick your boots up, grab that spiced coffee, and take a look at all the beautiful things we have to share with you in this Communinet Signal. This one is picture heavy with so many incredible bases from the community; prepare to be inspired! We also have concept art from Chapter 3 and a general round up of the recent going ons.
We know many of you are looking forward to more news on self-hosting servers as well as the list of servers for the merges, and while we won’t go over that in this Signal, it’s something we will be talking and sharing more about soon.
Round Up
Developer Update – April
Our recent developer blog included major news! All PvP zones in Hagga Basin will be disabled across all official Worlds and all official Worlds will have separate PvE and PvP Deep Desert instances you can choose from.
The blog includes much more information on how these will work and a Q&A at the end. Read it all here!
Public Testing Client Patch 1.3.20
Speaking of separate instances, you can check this out now on the PTC! We also have balancing changes to Testing Station bosses and loot, performance improvements, various fixes, and more. We appreciate feedback on patches released here and would love to hear yours.
You can read the full notes as well as where to put your feedback here on the blog.
Developer Deep Dive
We have more incredible concept at to share with you all that we think you’ll enjoy. Those who adventured through Chapter 3 may recognize these not-faces. The Minotaur Mask and Dancer of Veils concept pieces were made by Senior Concept Artist, Filipe Augusto. Note that these are early development images.
“Back on Geidi Prime, the audience would start chanting “head! head! head!” whenever it was time for me to claim my trophy.” Feyd Rautha
Community Corner
You are in for a treat with the shares we have in this issue. Between the fanart, buildings, and screenshots you’ll “oooo” and “ahhhh” from one picture to the next, like we did. We’ll be giving those featured here keys to the Atreides Battle Rifle skin! If you’d like a chance at being featured, you can share your creation on our official Discord server, subreddit, BlueSky, X (Twitter), or Threads.
Fanart
“Chapter three made me grab my stylus. We need to talk about one humble Feyd-Rautha Harkonnen who loves to stab and flirts like sin” - By Nightmomma on Discord.
A beautiful piece by Maximum Ultra. First drawn with pencil and paper, then digitally scanned to complete it with coloring and texturing.
Events
Stoneheart had their first Deathrace of many just recently! Cross the finish line while avoiding the sandworm and rockets while also maneuvering through the precariously tall tracks and drops.
Building
An impressive Star Destroyer build by u/Lancewestwalker. Make sure to check out more pictures here!
What do you get when you cross House Atreides, Victorian era architecture, and Bloodborne? An immense guild city! You can find this on Corona Borealis, Sietch Rifana. More pictures here!
A proud Atreides base by Khanador. More pictures here!
A magnificent bridge base by u/Quiet_Geologist_6574. Reddit
In honor of the Artemis II launch, Zondermon built the impressive Temple of Artemis. See more pictures in the Discord or on Imgur here!
A gorgeous base both inside and out by u/mfcostacampos! Do yourself a favor and check out the rest of the pictures or the full video tour on YouTube.
Another impressive city, this time built by solo player Deqzjoker. More pictures on Reddit here!
Redd has created their own version of the Helius Gate base with a beautiful exterior and interior. More pictures here!
A nice A-Frame building
Source
