Full notes
Full Dunderheads update
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What changed
- Store
- Server
A new update bringing a level editor, improved skin editing, bot difficulty levels, a complete multiplayer overhaul and many bug fixes has just gone live!
Map Maker
The most exciting part of this update is the new map maker. You can now create your own maps inside Dunderheads. Maps can be published to the Steam Workshop. You can visit the Steam Workshop HERE to subscribe to maps made by other players. You will be able to play on your subscribed maps when you host a server. Custom maps will automatically be downloaded if you join someone else's game. The map maker is very easy to use. You can edit terrain, place objects, modify lighting and the sky and make beautiful (I hope), fully functional maps directly inside Dunderheads.
Multiplayer re-write
I have completely re-written the multiplayer/networking code to run off Steam's own multiplayer services. Previously, some players were unable to properly host servers if they had a strange network configuration, such as if they were behind a wireless extender. The new networking solution should mean that everyone can host their own servers without connection issues. As you can probably imagine, this is a huge change. There may be some bugs with the new multiplayer code. I would appreciate if you let me know if you have any issues.
Bot Difficulty
I have been told by a few people that the bots are a bit too good. I have added a bunch of new bot difficulty levels, including harmless bots that are lovers, not fighters. You can set the bot difficulty level when you create a new server. I hope you enjoy this new update. I really look forward to seeing all the awesome new maps you can create. Please let me know what you would like me to work on next. I am thinking of making the terrain react to explosions, and adding shovels so you can tunnel around under the map. What do you think? Thanks everyone!!
Source
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