Full notes
Full Dunderbeck update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Dunderbeck changes
Thank you so much to everyone that has left feedback on bugs or quirks that have been found in playing the demo! As of now, here are the bugs that have been tackled.
Removed some debug commands that found their way into the public demo.
Removed ability to click buttons when the almanac is open
Made escape key exit the almanac
Made main menu not require an additional button press if entire animation was watched
Reduced some dialogue that was just too dang long
Fixed some typos/duplicate text in dialogues
Fixed bug that caused chewing sounds to stop playing after a few items were eaten (sorry)
Add a couple additional helper arrows to make sure people can find the sewer
Add ability to disable controller rumble
Fix window placement inconsistencies
If you see any of these in the future - or if you find anything new - please let me know in a Steam Community post or on Discord! Thanks!
Source
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