In this update7
Full notes
Full Duel Corp. update
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What changed
- Gameplay
- Fixes
- UI and audio
Duel Corp. changes
To-do Patch v0.8
Attention: All changes are for the upcoming v0.8 build.
Simulation, Strategy & Management
▰▰▰▰▰▰▰▰▰▱ 90%
Added new crime: kidnapping
Added a marker for the next village leader if current leader is dead
Added the ability to pay for crimes at the next village leader if the current leader is dead
Fixed leader of village not being determined correctly when in world of other player
Fixed being able to capture already captured enemies again when in world of other player
Fixed capturing enemies not always working correctly when in world of other player
Fixed enemies not always despawning when captured by other player
Fixed not updating leader marker when new leader of village is determined
Fixed villagers not stopping movement
Fixed not loading prisoners correctly when in world of other player
Fixed prisoners having quests when in world of other player
NPC Relations & Events
▰▰▰▰▰▰▰▰▱▱ 80%
Added UI for structures and workers to the relation window [WIP]
Added being able to assign workers in the relation window [WIP]
Added new UI animaton for relation window
Added a new render mode for structures in the cinematic/portrait renderer (relation window tooltip)
Added information of how villagers perform in certain jobs (relation window tooltip)
Reworked some UI elements in relation window
Reworked calculation for attritbutes, professions and how they influence certain jobs
New Content & Requested Features
▰▰▰▰▰▱▱▱▱▱ 50%
Removed Ui when stealthed
Improved stealth Steam post image
Source
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