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Steam News16 July 20261mo ago

Weekly Status Report

To-do Patch v0.8 Attention: All changes are for the upcoming v0.8 build. Simulation, Strategy & Management ▰▰▰▰▰▰▰▰▰▱ 90% Added new crime: kidnapping Added a marker for the next village leader if current leader is dead

In this update7

Full notes

Full Duel Corp. update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes8 additions2 changes1 removal
  • Gameplay
  • Fixes
  • UI and audio
added▰▰▰▰▰▰▰▰▰▱ 90%Added new crime: kidnapping
added▰▰▰▰▰▰▰▰▰▱ 90%Added a marker for the next village leader if current leader is dead
added▰▰▰▰▰▰▰▰▰▱ 90%Added the ability to pay for crimes at the next village leader if the current leader is dead
fixed▰▰▰▰▰▰▰▰▰▱ 90%Fixed leader of village not being determined correctly when in world of other player
fixed▰▰▰▰▰▰▰▰▰▱ 90%Fixed being able to capture already captured enemies again when in world of other player
fixed▰▰▰▰▰▰▰▰▰▱ 90%Fixed capturing enemies not always working correctly when in world of other player

Duel Corp. changes

addedAdded new crime: kidnapping
addedAdded a marker for the next village leader if current leader is dead
addedAdded the ability to pay for crimes at the next village leader if the current leader is dead
fixedFixed leader of village not being determined correctly when in world of other player
fixedFixed being able to capture already captured enemies again when in world of other player

To-do Patch v0.8

Attention: All changes are for the upcoming v0.8 build.

Simulation, Strategy & Management

▰▰▰▰▰▰▰▰▰▱ 90%

  • Added new crime: kidnapping

  • Added a marker for the next village leader if current leader is dead

  • Added the ability to pay for crimes at the next village leader if the current leader is dead

  • Fixed leader of village not being determined correctly when in world of other player

  • Fixed being able to capture already captured enemies again when in world of other player

  • Fixed capturing enemies not always working correctly when in world of other player

  • Fixed enemies not always despawning when captured by other player

  • Fixed not updating leader marker when new leader of village is determined

  • Fixed villagers not stopping movement

  • Fixed not loading prisoners correctly when in world of other player

  • Fixed prisoners having quests when in world of other player

NPC Relations & Events

▰▰▰▰▰▰▰▰▱▱ 80%

  • Added UI for structures and workers to the relation window [WIP]

  • Added being able to assign workers in the relation window [WIP]

  • Added new UI animaton for relation window

  • Added a new render mode for structures in the cinematic/portrait renderer (relation window tooltip)

  • Added information of how villagers perform in certain jobs (relation window tooltip)

  • Reworked some UI elements in relation window

  • Reworked calculation for attritbutes, professions and how they influence certain jobs

New Content & Requested Features

▰▰▰▰▰▱▱▱▱▱ 50%

  • Removed Ui when stealthed

Improved stealth Steam post image

Source

Steam News / 16 July 2026

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