HomeGamesUpdatesPricingMethodology
Steam News28 May 20261mo ago

Weekly Status Report

To-do Patch v0.8 Simulation, Strategy & Management ▰▰▰▰▰▰▰▱▱▱ 70% Added new ability Channel Mana Added village research options (game design) Added research tree (WIP) Added for spell Channel Mana: impact and channel VF

In this update7

Full notes

Full Duel Corp. update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes5 additions0 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Performance
  • Balance
added▰▰▰▰▰▰▰▱▱▱ 70%Added new ability Channel Mana
added▰▰▰▰▰▰▰▱▱▱ 70%Added village research options (game design)
added▰▰▰▰▰▰▰▱▱▱ 70%Added research tree (WIP)
added▰▰▰▰▰▰▰▱▱▱ 70%Added for spell Channel Mana: impact and channel VFX + SFX
added▰▰▰▰▰▰▰▱▱▱ 70%Added conversion of existing combat attributes, villager professions, and character traits into additional secondary base attributes (e.g., farming, social, etc.)
fixed▰▰▰▰▰▰▰▱▱▱ 70%Fixed finding path to target in background simulation of overworld not always working correctly

Duel Corp. changes

addedAdded new ability Channel Mana
addedAdded village research options (game design)
addedAdded research tree (WIP)
addedAdded for spell Channel Mana: impact and channel VFX + SFX
addedAdded conversion of existing combat attributes, villager professions, and character traits into additional secondary base attributes (e.g., farming, social, etc.)

To-do Patch v0.8

Simulation, Strategy & Management

▰▰▰▰▰▰▰▱▱▱ 70%

  • Added new ability Channel Mana

  • Added village research options (game design)

  • Added research tree (WIP)

  • Added for spell Channel Mana: impact and channel VFX + SFX

  • Added conversion of existing combat attributes, villager professions, and character traits into additional secondary base attributes (e.g., farming, social, etc.)

  • Finalized village resources options

  • Fixed finding path to target in background simulation of overworld not always working correctly

  • Fixed troops in overworld not always finding shortest path to destination

  • Fixed active troops in overworld not always despawning correctly which may lead to fps drops in the overworld over time

  • Fixed siege troop camps dissolving too early

  • Fixed siege troops not always spawning when siege camp dissolves

  • Fixed not showing cooldown correctly when spell is no longer usable

  • Fixed troops in overworld choosing unreachable destinations

  • Fixed finding path to target in overworld not always working correctly

NPC Relations & Events

▰▰▰▰▰▰▰▱▱▱ 70%

New Content & Requested Features

▰▰▰▰▱▱▱▱▱▱ 40%

New ability to restore mana over time Steam post image

Source

Steam News / 28 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.