In this update7
Full notes
Full Duel Corp. update
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What changed
- Gameplay
- UI and audio
- Fixes
- Performance
- Balance
Duel Corp. changes
To-do Patch v0.8
Simulation, Strategy & Management
▰▰▰▰▰▰▰▱▱▱ 70%
Added new ability Channel Mana
Added village research options (game design)
Added research tree (WIP)
Added for spell Channel Mana: impact and channel VFX + SFX
Added conversion of existing combat attributes, villager professions, and character traits into additional secondary base attributes (e.g., farming, social, etc.)
Finalized village resources options
Fixed finding path to target in background simulation of overworld not always working correctly
Fixed troops in overworld not always finding shortest path to destination
Fixed active troops in overworld not always despawning correctly which may lead to fps drops in the overworld over time
Fixed siege troop camps dissolving too early
Fixed siege troops not always spawning when siege camp dissolves
Fixed not showing cooldown correctly when spell is no longer usable
Fixed troops in overworld choosing unreachable destinations
Fixed finding path to target in overworld not always working correctly
NPC Relations & Events
▰▰▰▰▰▰▰▱▱▱ 70%
New Content & Requested Features
▰▰▰▰▱▱▱▱▱▱ 40%
New ability to restore mana over time Steam post image
Source
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