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Steam News16 February 20264mo ago

Small hotfix

Small Hotfix Due to some miscommunication on my side the shotgun changes weren't included in the previous build. This patch actually includes the shotgun changes which were intended to be in the previous patch.

Full notes

Full Due Process update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition1 change0 removals
  • Gameplay
  • Balance
  • Maps
fixedSmall HotfixDue to some miscommunication on my side the shotgun changes weren't included in the previous build. This patch actually includes the shotgun changes which were intended to be in the previous patch. If you missed them here's the changes from the previous patchnotes:
fixedSmall HotfixShotguns : Smoothed damage falloff.
changedSmall HotfixPreviously the damage falloff was a very aggressive staircase resulting in the weapons losing 65% of their damage in a 2 meter span. Now the shotguns have a linear falloff which starts earlier than before but ends later.
fixedSmall HotfixThis is just a first pass on fixing what was left, We're open to feedback on this (shotgun feedback thread number 437453543) and making further passes on them if needed.
addedSmall HotfixI've also added passwords for playing 6 rounds on the same map. The passwords are 1MAP followed by the first letter of the tileset you want to play (ie 1MAPC for CStore).
fixedSmall HotfixIf you experience any issues with them please let me know #bug-reports in the official discord.

Due Process changes

fixedDue to some miscommunication on my side the shotgun changes weren't included in the previous build. This patch actually includes the shotgun changes which were intended to be in the previous patch. If you missed them here's the changes from the previous patchnotes:
fixedShotguns : Smoothed damage falloff.
changedPreviously the damage falloff was a very aggressive staircase resulting in the weapons losing 65% of their damage in a 2 meter span. Now the shotguns have a linear falloff which starts earlier than before but ends later.
fixedThis is just a first pass on fixing what was left, We're open to feedback on this (shotgun feedback thread number 437453543) and making further passes on them if needed.
addedI've also added passwords for playing 6 rounds on the same map. The passwords are 1MAP followed by the first letter of the tileset you want to play (ie 1MAPC for CStore).

Small Hotfix

Due to some miscommunication on my side the shotgun changes weren't included in the previous build. This patch actually includes the shotgun changes which were intended to be in the previous patch. If you missed them here's the changes from the previous patchnotes:

Shotguns: Smoothed damage falloff.

  • Previously the damage falloff was a very aggressive staircase resulting in the weapons losing 65% of their damage in a 2 meter span. Now the shotguns have a linear falloff which starts earlier than before but ends later.

  • This is just a first pass on fixing what was left, We're open to feedback on this (shotgun feedback thread number 437453543) and making further passes on them if needed.

I've also added passwords for playing 6 rounds on the same map. The passwords are 1MAP followed by the first letter of the tileset you want to play (ie 1MAPC for CStore).

If you experience any issues with them please let me know #bug-reports in the official discord.

Source

Steam News / 16 February 2026

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