Full notes
Full Ducks in a Row update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Events
- Performance
Ducks in a Row changes
Thank you everyone for the feedback and patience! I have included in this most recent update the most important/ requested features and fixes according to everyone who has been playing this week. There may still be room for improvement and I will still be open to feedback, but this should solve a lot of the problems players have been having thus far.
New Features:
The Mama Duck cursor will now stand above the level last completed in the level select menu instead of returning to the first one
Added in experimental Dark Mode palette "Chalkboard"
The default control scheme has been made more intuitive for playing a level, with Escape opening the Pause Menu, R and Space being used for Quick Reset, and Q and Enter being used for the Quack Button by default. If you have customized your controls, you may want to revisit and change this layout.
Bug fixes:
Achievement "Father's Day" unlocks appropriately upon completing every level as Papa Duck
When entering the "Game End" scene while playing as Papa Duck, Mama Duck appropriately swaps in
The "Congratulations on completing all levels!" alert no longer repeats upon re-entering a level select screen.
Fixed bugs involving scrolling through options menu with keyboard
Various minor performance boosts
Thanks again everyone for their support and patience this week and I hope these changes will make playing our goofy puzzle game an even more pleasant experience.
-GGS
Source
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