HomeGamesUpdatesPricingMethodology
Steam News5 September 20259mo ago

Day One Patch

Day One Patch There were a few issues that were noticed right after Duck Dash was released. These are some small changes that may not be too noticeable, but should be nice.

Full notes

Full Duck Dash update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions1 change0 removals
  • Gameplay
changedDay One PatchSpeedrun Timer doesn't start until after the player is able to move. If a player held down the movement keys before the level finished loading, the timer would start ticking at ~2 seconds.
fixedDay One PatchFix a bug where if the game was running without Steam, it wasn't possible to pick up coins.
fixedDay One PatchGaps should no longer appear between some tiles.

Day One Patch

There were a few issues that were noticed right after Duck Dash was released.

These are some small changes that may not be too noticeable, but should be nice.

  • Speedrun Timer doesn't start until after the player is able to move.

    • If a player held down the movement keys before the level finished loading, the timer would start ticking at ~2 seconds.

  • Fix a bug where if the game was running without Steam, it wasn't possible to pick up coins.

  • Gaps should no longer appear between some tiles.

  • Small tweaks to the Tutorial Level.

Source

Steam News / 5 September 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.