What changed
1 fix1 addition0 changes0 removals
addedMain and Side LevelsIn order to improve the sense of progression in the Story Mode of Dual Snake, we decided to split the levels into Main and Side levels. The Main levels are the ones important in the story, while the Side ones are harder challenging levels. This should allow more players to experience the story, while also allowing them to play harder levels if they desire. It also makes it so that multiple levels are accessible at once, so players can always try other levels if they are stuck in one. There is also a brand new achievement for completing all Side levels.
fixedPatch NotesFixed bug where snake wouldn't die in holes, unless gravity was downwards.
Dual Snake changes
addedIn order to improve the sense of progression in the Story Mode of Dual Snake, we decided to split the levels into Main and Side levels. The Main levels are the ones important in the story, while the Side ones are harder challenging levels. This should allow more players to experience the story, while also allowing them to play harder levels if they desire. It also makes it so that multiple levels are accessible at once, so players can always try other levels if they are stuck in one. There is also a brand new achievement for completing all Side levels.
fixedFixed bug where snake wouldn't die in holes, unless gravity was downwards.
Main and Side Levels
In order to improve the sense of progression in the Story Mode of Dual Snake, we decided to split the levels into Main and Side levels. The Main levels are the ones important in the story, while the Side ones are harder challenging levels. This should allow more players to experience the story, while also allowing them to play harder levels if they desire. It also makes it so that multiple levels are accessible at once, so players can always try other levels if they are stuck in one. There is also a brand new achievement for completing all Side levels.
Patch Notes
Story levels split into Main and Side levels.
Swapped order of side levels 2 and 3.
Fixed bug where snake wouldn't die in holes, unless gravity was downwards.