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Steam News12 February 20188y ago

Game Update: More Levels, More Difficult

On Game Length and Difficulty A week ago we announced that a new update was coming to Dual Snake, concerning all the feedback we received on the game's current size and difficulty.

Full notes

Full Dual Snake update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions0 changes0 removals
  • Gameplay
  • Fixes
addedOn Game Length and DifficultyA week ago we announced that a new update was coming to Dual Snake, concerning all the feedback we received on the game's current size and difficulty. In this update, we embraced all the feedback and added to the story what was clearly missing: depth and difficulty. For that, we added 51 more levels to the story, and we do hope it enhances the experience for both new and old players. In the new levels, we applied more focus on the skilled side of the game, with levels that depend on moving fast and precisely, along with the logical and strategic levels that are the name of the game.
addedPatch Notes51 more levels added to the story.
addedPatch NotesAdded an option to hide or show the timer GUI that appears on top of the screen.
fixedPatch NotesFixed bug where blocks would break faster with infinite snakes.
fixedPatch NotesFixed bug where the heads of the infinite snake would "dither" on movement.
fixedPatch NotesFixed bug where letters would appear on search after a level was passed.

Dual Snake changes

addedA week ago we announced that a new update was coming to Dual Snake, concerning all the feedback we received on the game's current size and difficulty. In this update, we embraced all the feedback and added to the story what was clearly missing: depth and difficulty. For that, we added 51 more levels to the story, and we do hope it enhances the experience for both new and old players. In the new levels, we applied more focus on the skilled side of the game, with levels that depend on moving fast and precisely, along with the logical and strategic levels that are the name of the game.
added51 more levels added to the story.
addedAdded an option to hide or show the timer GUI that appears on top of the screen.
fixedFixed bug where blocks would break faster with infinite snakes.
fixedFixed bug where the heads of the infinite snake would "dither" on movement.

On Game Length and Difficulty

A week ago we announced that a new update was coming to Dual Snake, concerning all the feedback we received on the game's current size and difficulty. In this update, we embraced all the feedback and added to the story what was clearly missing: depth and difficulty. For that, we added 51 more levels to the story, and we do hope it enhances the experience for both new and old players. In the new levels, we applied more focus on the skilled side of the game, with levels that depend on moving fast and precisely, along with the logical and strategic levels that are the name of the game.

Patch Notes

  • 51 more levels added to the story.

  • Added an option to hide or show the timer GUI that appears on top of the screen.

  • Search text is now saved (it remains the same even after entering a level).

  • Fixed bug where blocks would break faster with infinite snakes.

  • Fixed bug where the heads of the infinite snake would "dither" on movement.

  • Fixed bug where letters would appear on search after a level was passed.

Source

Steam News / 12 February 2018

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