Repeated intro
What changed
0 fixes1 addition2 changes0 removals
addedYes, we're learning to use Steam communication tools as we go, and we posted these news in the Discussion instead of here. To be sure you'll not miss them here are the recap of the two small update we pushed during the Fest. Some more are coming soon (but less quickly) with some bug removed and new small features,
changed0.8.2 Demo Patch+ the game that may crash after 3 games in tournament. + the bots AI are a bit better + some monsters in PaintBomb no more kills you (instead of just stunning). + Clones have now the same original player's sprite, and correct ground reflection. + it was sometime possible for some buttons menu to stay on the screen back from pause menu. + One Paint level was missing to play its music.
changed0.8.1 Demo PatchWhat is normally repaired since previous version: - "Random Crash" while playing. (linked to teleportation usually) - Scrolling that was not working properly on Survival mode on some Hardware. - End round not working when Bots have a shield active. - Devil Monster victory animation badly played. - Survival Tutorial sign texts now dark instead of white for better readability.
Dstroy 2 changes
addedYes, we're learning to use Steam communication tools as we go, and we posted these news in the Discussion instead of here. To be sure you'll not miss them here are the recap of the two small update we pushed during the Fest. Some more are coming soon (but less quickly) with some bug removed and new small features,
changed+ the game that may crash after 3 games in tournament. + the bots AI are a bit better + some monsters in PaintBomb no more kills you (instead of just stunning). + Clones have now the same original player's sprite, and correct ground reflection. + it was sometime possible for some buttons menu to stay on the screen back from pause menu. + One Paint level was missing to play its music.
changedWhat is normally repaired since previous version: - "Random Crash" while playing. (linked to teleportation usually) - Scrolling that was not working properly on Survival mode on some Hardware. - End round not working when Bots have a shield active. - Devil Monster victory animation badly played. - Survival Tutorial sign texts now dark instead of white for better readability.
Yes, we're learning to use Steam communication tools as we go, and we posted these news in the Discussion instead of here. To be sure you'll not miss them here are the recap of the two small update we pushed during the Fest. Some more are coming soon (but less quickly) with some bug removed and new small features,
0.8.2 Demo Patch
Here's what is normally repaired compare to the previous version:
+ the game that may crash after 3 games in tournament. + the bots AI are a bit better + some monsters in PaintBomb no more kills you (instead of just stunning). + Clones have now the same original player's sprite, and correct ground reflection. + it was sometime possible for some buttons menu to stay on the screen back from pause menu. + One Paint level was missing to play its music.
0.8.1 Demo Patch
What is normally repaired since previous version: - "Random Crash" while playing. (linked to teleportation usually) - Scrolling that was not working properly on Survival mode on some Hardware. - End round not working when Bots have a shield active. - Devil Monster victory animation badly played. - Survival Tutorial sign texts now dark instead of white for better readability.
Once again, those are Thanks to your feedback and tests <3 We have many many more ahead, but keep bring them to us (here or on Discord...)
Thx very much again! ːsteammockingː