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Steam News4 February 20251y ago

Dev blog - new UI

Development Whenever I ask playtesters about the game, they only talk about the menu. I want to focus on the gameplay, but have finally given in to the pressure.

In this update4

Full notes

Full DSS war party update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes0 removals
  • Gameplay
  • Compatibility
  • Performance
changedDevelopmentWhenever I ask playtesters about the game, they only talk about the menu. I want to focus on the gameplay, but have finally given in to the pressure.
changedUpdate cancelledI have cancelled the April update (which contained three times as many resources). The menus got way too bloated and complex. This is also the reason I started a full rework of the UI. The next update is planned for September. I know the updates are too infrequent, but paying playtesters before each release is a cost I need to keep down. Join the beta if you want to try the latest stuff.
addedMusic crash failureI made a big mess-up: I updated the game engine (monogame) and there was a new DLL file, for playing music, that I missed adding to the Steam installation. I heard nothing for a few weeks, but one day I suddenly got a flood of crash reports. Steam had featured DSS in the RTS festival, and that was weird because I clicked "NO" to participate. Thousands of new players downloaded the game, and it crashed instantly for all of them!
changedMusic crash failureThis was my first blog, let me know if I should do more.

DSS war party changes

changedWhenever I ask playtesters about the game, they only talk about the menu. I want to focus on the gameplay, but have finally given in to the pressure.
changedI have cancelled the April update (which contained three times as many resources). The menus got way too bloated and complex. This is also the reason I started a full rework of the UI. The next update is planned for September. I know the updates are too infrequent, but paying playtesters before each release is a cost I need to keep down. Join the beta if you want to try the latest stuff.
addedI made a big mess-up: I updated the game engine (monogame) and there was a new DLL file, for playing music, that I missed adding to the Steam installation. I heard nothing for a few weeks, but one day I suddenly got a flood of crash reports. Steam had featured DSS in the RTS festival, and that was weird because I clicked "NO" to participate. Thousands of new players downloaded the game, and it crashed instantly for all of them!
changedThis was my first blog, let me know if I should do more.

Development

Whenever I ask playtesters about the game, they only talk about the menu. I want to focus on the gameplay, but have finally given in to the pressure.

I have also been working on more options for those who like city building.

News

Update cancelled

I have cancelled the April update (which contained three times as many resources). The menus got way too bloated and complex. This is also the reason I started a full rework of the UI. The next update is planned for September. I know the updates are too infrequent, but paying playtesters before each release is a cost I need to keep down. Join the beta if you want to try the latest stuff.

Music crash failure

I made a big mess-up: I updated the game engine (monogame) and there was a new DLL file, for playing music, that I missed adding to the Steam installation. I heard nothing for a few weeks, but one day I suddenly got a flood of crash reports. Steam had featured DSS in the RTS festival, and that was weird because I clicked "NO" to participate. Thousands of new players downloaded the game, and it crashed instantly for all of them!

- This was my first blog, let me know if I should do more.

Source

Steam News / 4 February 2025

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