Full notes
Full Drunken Nuke'em update
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What changed
- Gameplay
- Fixes
- UI and audio
Drunken Nuke'em changes
Hi everyone. Here is the list of fixes and changes for this update.
CHANGES
Matches need two players (one party-pooper and one drunk) at least to begin.
Drunk characters can rotate the camera while healing another drunk, not losing the target
Safeboxes outline color changed
FIXES
Fixed a problem where the endgame points were not correct
Fixed a sound problem when a player was interrupted while opening fridges
Fixed a sound problem when a player was interrupted while opening fridges using the acid potion
Fixed a problem with the animation when a player was interrupted opening fridges using the acid potion.
Fixed a problem where sometimes characters got stucks when jumping in the house.
Drunk characters jump improved. Drunks can start moving slightly faster after the jump now.
Source
Changelog.gg summarizes and formats this update. How we read updates.
