In this update4
Full notes
Full Drug Empire update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Store
- Maps
Drug Empire changes
Update #1 - Patch Notes v1.1
This update brings new content, a new improved tutorial and many other fixes!
We've listened to your feedback and made some important changes to make gameplay more fun and engaging. We also added new weed strains, mushrooms, crafting recipes and seed crossing!
We reduced the amount of grinding in the early stages by lowering the upgrade pricing and increased profits in some areas. We've also balanced all production yield values across all stages.
Patch Notes
New Content:
New tutorial - now with screenshots!
New weed strains
New kind of mushrooms
New crafting recipes & seed crossing - now you can create hybrid strains in the lab!
New tips reminder in the grow room
New shop categories with more products to buy
Gameplay & Balance Fixes:
All crafting materials are now available to buy in the shop
Early game upgrades are now cheaper to make early stage of the game more fun
Added more lab recipes to the shop
Improved gameplay balance
Increased profit from lab synthesis
Lowered price of DM Tokens
Added reminder about daily new offers at the Black Market
Fixed “infinite dealer” issue
Added synthesis parameters indicators
and many more fixes!
Once again, thank you for your feedback and we hope you enjoy all changes and new content in this update!
Important tip for older saves:
For all the changes to be applied, you need to load your last saved game, save the game and restart the game. Then you should be able to enjoy all the new content and fixes!
Source
Changelog.gg summarizes and formats this update. How we read updates.
